Rules

  • Rules, Rulings, Precedent in RPGs: Judge or Umpire?

    At the end of the recent Arbiter of Worlds stream, with Alexander Macris and Harmony Ginger, the issue of game rulings and precedent came up. I commented in the chat my view that rulings should not establish precedent in RPGs… Continue reading

  • Arrow Storms, Movement and Missile Fire in AD&D

    In AD&D, a typical movement rate is 12″ per round. Cursory review of the missile weapon ranges shows that for most weapons an infantry unit moving to engage in melee with a unit of missile weapon armed soldiers will have… Continue reading

  • AD&D 1e, Trolls versus horses

    In my previous column here, I suggested that cavalry may be the best unit type to use against trolls in AD&D. Not just because the damage advantage of the lance at the charge, but because the charging horse might overbear… Continue reading

  • Top Secret RPG — Random Mission Generator

    Top Secret is, like many of the early TSR role playing games other than Dungeons & Dragons, underappreciated. This is TSR’s take on the action spy genre. Think James Bond. Think Cold War. Think 1972 Munich terror attacks on the… Continue reading

  • Rogues in the house, More Conan and AD&D: the naked Barbarian

    Conan is often stereotyped as a naked barbarian clad only in a loin cloth smashing his way through hordes of enemies. This is probably mostly due to the comics and the famous Frazetta paintings. As I showed in my earlier… Continue reading

  • AD&D 1e Psionics and the Succubus

    Sometimes you just want to post the cheesecake. Despite that, I do have a serious thing to point out. I’ve talked before here and here how the AD&D 1e psionic rules produce nice representation right out of the box of… Continue reading

  • Insanity in AD&D 1e

    This conversation discussing H.P. Lovecraft got me thinking of sanity mechanics in RPGs. The video has James Raggi and Zak Smith discussing Lovecraft — primarily his racism and how it affected his works. But, in addition, they briefly discuss the… Continue reading

  • Arm Wrestling for AD&D 1e

    People have strong opinions on how unarmed combat is carried out in AD&D 1e. The method is a little fiddly, the monster manual does not provided the necessary information to carry out the method, nor do any of the AD&D… Continue reading

  • Cold Iron for AD&D 1e

    From Cold Iron by Rudyard Kipling Uh-oh, this post is going to be a problem. I normally try to avoid house rules for AD&D. What, you say, this blog is full of house rules for AD&D? Well, no, it’s not.… Continue reading

  • Conan as represented in AD&D 1e.

    I’m a big fan of Conan. And, as AD&D goes, I’m a firm believer that the D&D leveling mechanic was inspired, at least in part, by the Conan character. Because, despite that many pulp heroes remain the same from story… Continue reading