RPG

  • AD&D Longbow: Historically accurate?

    Recently, Tod of Tod’s Workshop came out with a wonderful experiment of the longbow’s effectiveness against armor. See it here. I’m not going to fully examine it, but it did give me some things to look at quickly that I… Continue reading

  • Across the White River

    A few years ago, I wrote a Sword and Sorcery story titled Across the White River. You can find out more about it here if you’d like to read it. In short, it is a tale from a world before… Continue reading

  • Dragons in the Dungeon: will they fit?

    One common criticism of Dungeons and Dragons is the claim that often monsters, in particular dragons, being found in dungeons where they would not fit. How, it is asked, did that ancient dragon end up eight levels down in the… Continue reading

  • Why RAW is important — Beyond just common sense

    Yesterday, a friend asked me if he was doing something wrong running his game of AD&D. He said it was too deadly, characters keep dying. I couldn’t think of anything that was a problem. Nor, had it seemed to me… Continue reading

  • Call that Cthulhu

    On the old Twitter, it was recently asked what’s the best version of Call of Cthulhu. This led to a cascade of thoughts in me, as well as discussions with others about the game. Before I get into that, I… Continue reading

  • A Campaign in 4″ x 6″

    People keep buying products. But all you need is paper and something to write one. Sure, for this I used 4″ x 6″ cards with pre-printed grids. But, I didn’t really need those. Just a pencil and paper would have… Continue reading

  • A False Start

    Call of the Wild RPG A few years ago, I started down the path of making a role-playing game about the Klondike and Alaskan gold rushes, tentatively titled Call of the Wild. I never finished it. Primarily because I came… Continue reading

  • AD&D, a dueling method

    This is a dueling method for AD&D. It is not recommended for regular combat. Really, only used voluntarily if both parties choose to do so. This breaks the 1-minute round into component segments. Remember, under standard AD&D combat rules, the… Continue reading

  • Another Alternative Combat System, Quicker and Dirtier.

    This is the same approach as here. Read that first. Here’s a quicker version of the above. It eliminates the new weapon table and uses the original AD&D damage table. It replaces the previous armor dice with what is shown… Continue reading

  • Another Alternative Combat System for AD&D, an experiment

    It could be argued that the Alternative Combat System that appears in th original Dungeons and Dragons is what distinguishes Dungeons and Dragons from the earlier game Chainmail. From one viewpoint, OD&D is just Chainmail with the ACS bolted on.… Continue reading