gaming

  • Dragon Jousting Additional Information

    I cover unarmed combat for dragons here. Jousting with dragons here. There is still a bit more information to cover when jousting with dragons. First there is the lance. Given the ratio of neck to body of a dragon, the… Continue reading

  • Jousting with Dragons in AD&D

    I’ve never been a great fan of the Dragonlance setting, modules, or novels. However, that does not mean I’m not a fan of dragons and lances. I’ve posted before about an expanded method that both allows the use of the… Continue reading

  • Unarmed Combat in AD&D: horses, dragons and overbearing

    Overbearing in AD&D means an unarmed action where an attacker attempts to knock his opponent off his feet. The base chance of success is exactly the same as for grappling (discussed here and here). Where overbearing differs is in the… Continue reading

  • Unarmed Combat in AD&D: Human versus Ogre

    In my previous post of unarmed combat in AD&D, I discussed the basic mechanisms and gave an example of pummeling. Here is an example regarding grappling human versus ogre. A few years ago, when I was running the Trollopulous Campaign,… Continue reading

  • Unarmed Combat in AD&D: a beast of a different color

    One of the great things about Hal Foster’s seminal Prince Valiant is that from very early on, Foster demonstrates how medieval combat was inextricably entwined with wrestling. The sequence below is one of the earliest examples, Val is losing versus… Continue reading

  • Missing Weapons in AD&D?

    AD&D is pretty famous for having a fairly extensive weapons list, including in particular quite a lot of different types of pole arm. However, a couple of recent videos (here and here) by the esteemable Matt Easton of the YouTube… Continue reading

  • Faction Play (Braunsteins) Optimum No. of Players

    The last couple of years, there has been a lot of talk about Braunsteins. Braunstein is of course the historical and ongoing game by David Wesley that deals with Prussian politics in the town of Braunstein. But, I use a… Continue reading

  • Completing Boot Hill (Part 2) — Professions

    In my previous posts on Boot Hill I discussed animals and random encounters. This is about professions or classes. Boot Hill is a little unusual as role playing games go in that it contains little discussion about characters classes. Class… Continue reading

  • AD&D Surprise Explained?

    There has been a fair amount of confusion about how surprise is conducted in AD&D 1e. I don’t know why because right there on page 61 of the DMG it says: Surprise is basically self-explanatory. Well then no more need… Continue reading

  • The Philosophy of Random Wilderness Encounters and the Campaign

    This post is inspired by this X post discussing random wilderness encounters. He’s not wrong. But, he’s not right, either. I’ll explain. Plus he’s got this blog post. What he’s talking about is the procedure that is described on p.47… Continue reading