fantasy
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Racism in Role Playing Games Part 2: Reaction Rolls
People who spend time in online discussions sometimes have to deal with spergs. It’s the nature of the beast. Mr. Wargaming, last week, posted this video of his ongoing AD&D solo game. Within it featured an encounter with some Ogres.… Continue reading
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Completing Boot Hill (Part1)
TSR’s Boot Hill role playing game was originally published in 1975 and then republished again in 1979. There are few differences between each edition. It’s a short game. The 1979 edition clocks in at 34 pages. In comparison, TSR’s AD&D… Continue reading
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Dungeons and Dragons Attack Odds Investigated
Here’s a short one with no real conclusion. This really is just a place to memorialize where I am in thinking about this subject. And, to inspire anyone who also might be interested in the topic. War games often have… Continue reading
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AD&D 1e Movement Rates Revisited
In a prior post, I looked at AD&D movement rates in relation to missile fire. In that piece I used the DMG overland movement rates and terrain classification to explicate short-term movement rates during combat. Now, I have revamped the… Continue reading
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Clerics and Magic Weapons in AD&D: what are the odds?
Not so long ago, in discussion with the bros, it came up how in AD&D 1e swords predominate over other magic weapons. Indeed, magic long swords predominate over other types of magic swords. And, only swords may be intelligent, thus… Continue reading
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Arrow Storms, Movement and Missile Fire in AD&D
In AD&D, a typical movement rate is 12″ per round. Cursory review of the missile weapon ranges shows that for most weapons an infantry unit moving to engage in melee with a unit of missile weapon armed soldiers will have… Continue reading
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The Wolflands, AD&D Trolls versus Mooks
This is a scenario I’ve run for Mr. Wargaming of the Joy of Wargaming. He’s done me some favors in the past, now is time to help him out. Mr. Wargaming generated an AD&D 1e encounter and shopped it out… Continue reading
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AD&D 1e Psionics and the Succubus
Sometimes you just want to post the cheesecake. Despite that, I do have a serious thing to point out. I’ve talked before here and here how the AD&D 1e psionic rules produce nice representation right out of the box of… Continue reading
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Arm Wrestling for AD&D 1e
People have strong opinions on how unarmed combat is carried out in AD&D 1e. The method is a little fiddly, the monster manual does not provided the necessary information to carry out the method, nor do any of the AD&D… Continue reading
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Cold Iron for AD&D 1e
From Cold Iron by Rudyard Kipling Uh-oh, this post is going to be a problem. I normally try to avoid house rules for AD&D. What, you say, this blog is full of house rules for AD&D? Well, no, it’s not.… Continue reading