Fluid the Druid
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AD&D Surprise Explained?
There has been a fair amount of confusion about how surprise is conducted in AD&D 1e. I don’t know why because right there on page 61 of the DMG it says: Surprise is basically self-explanatory. Well then no more need… Continue reading
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The Philosophy of Random Wilderness Encounters and the Campaign
This post is inspired by this X post discussing random wilderness encounters. He’s not wrong. But, he’s not right, either. I’ll explain. Plus he’s got this blog post. What he’s talking about is the procedure that is described on p.47… Continue reading
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AD&D Weapon v. AC Advantages/Disadvantages
This post is inspired by this video. Though this one pretty much sums up my conclusions pretty well. In summary, Shad’s argument goes like this, when held up next to one another a dagger and a spearhead, despite the variations… Continue reading
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Racism in Role Playing Games Part 4: AD&D Playable Races
So we looked at Ogres and Trolls here. And, the humanoid races in general here. But, I’m sure people are most interested in the playable races. Those races have their own racial preferences table. I’m not going to recapitulate the… Continue reading
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Racism in Role Playing Games Part 3: More Reaction Rolls
In my last post, I wrote about a specific scenario analyzing in AD&D the odds of Ogres and Trolls cooperating with one another. What about in general? Well, I’ve got ya covered. But first a little recap of tables that… Continue reading
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Racism in Role Playing Games Part 2: Reaction Rolls
People who spend time in online discussions sometimes have to deal with spergs. It’s the nature of the beast. Mr. Wargaming, last week, posted this video of his ongoing AD&D solo game. Within it featured an encounter with some Ogres.… Continue reading
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Completing Boot Hill (Part1)
TSR’s Boot Hill role playing game was originally published in 1975 and then republished again in 1979. There are few differences between each edition. It’s a short game. The 1979 edition clocks in at 34 pages. In comparison, TSR’s AD&D… Continue reading
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AD&D 1e Armor, High Key Low Key Stupid Also Genius
Much has been said about the Dungeons and Dragons armor system. I’ve even said some. I figure I’ll say some more. The AD&D armor system contains a lot of stupidity. On the other hand, who cares? In game terms it… Continue reading
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Dungeons and Dragons Attack Odds Investigated
Here’s a short one with no real conclusion. This really is just a place to memorialize where I am in thinking about this subject. And, to inspire anyone who also might be interested in the topic. War games often have… Continue reading
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Samurai Swords as a Campaign for Miniature Battles
Recently on Twitter/X there was a discussion of what would be needed for a simple, yet still interesting, campaign game. Mr. Wargaming set out the criteria he was looking for. This made me think that the old Risk variant game… Continue reading